It is suggested that this handbook be printed out and kept next to you while you play while you play golf at the Holly Kai Club

CONTENTS
Club Distances
Local Rules
Lag Issues
Water Hazards Summary
Hints to Better Play

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Approximate Club Distances at 100% power

Club                        Distance (half-meters)      Loft (degrees)
—–                            ——————-          —————–
Putter                                  30(?)                                  0
Sand Wedge                       85                                    60
Pitching Wedge                  95                                    55
9-iron                                  110                                  50
8-iron                                  125                                   45
7-iron                                  140                                  40
6-iron                                  155                                   35
5-iron                                  170                                   30
4-iron                                  180                                  25
3-iron                                  190                                  20
2-iron                                  200                                  15
7-wood                               180                                  25
5-wood                               195                                  20
3-wood                               220                                  15
Driver                                  240                                  10

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Local Rules

1. On the Ocean course use the HK Water Hazards rules rather than the USGA Water Hazard rules (see below)
2. Gimme Rule: Use the gimme circles. If your ball comes to rest on or  inside the gimme circle then add one more stroke and pick your ball up.( See HK FAQ file for details.)
3. Ball Hover Over Hole Rule: If a ball comes to rest over a hole it is considered in the hole. Pick it up without adding any more strokes (See HK FAQ file for details.)

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 Golf and Lag Issues
 
 Most of the lag experienced in the floG! HUD are controllable by the players. See the graphic here:
howtoreducegolflag.jpg
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Water Hazards on Ocean Course Summary

See the seperate notecard ‘Water Hazards at HK Ocean 9′ for details.
If it hits LAND first then goes into the water,  then drop ball behind a line ‘intersecting the point the ball hit the water and parallel to hole’.
If it hits WATER without hitting land then drop another ball at the point of the last shot OR near a point where the ball crossed over into the water area.

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Hints to Better Play

* Don’t forget that the power scale is not linear. A 50% pitching wedge shot will not go 50% as far as a 100% shot. It will go less.
* Sand trap power reductions:reduce power by about 50%
* As with any sport, skill comes from a lot of practice. Use the  Instruction Center, which is also a great place to just hang out and discuss golf.
* There are small cypress trees marking the 150hm distance from the center of the green on most holes. Ocean course holes #1 and #4 use a 150hm sign instead.
* There are 100hm blocks at the 100m distance from the center of the green, on most holes.
* Some trees and shrubs are solid, some are phantom. Some are phantom but have tree “trap”  or “block”  prims (in 90% transparent prims). There are small red and white signs indicating the location and shape of tree block prims.
* If you day on the course seems a bit laggy try practice swings to figure out the pattern of the lag and adjust your swing accordingly.  To do a practice swing simply click the hud without a ball on the ground.

Version 1.2
December 2, 2006